﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace TrafficLightEmulator.RoadFramework.RoadElements
{
    class RoadObj:
        BaseRoadElement
    {
        public RoadObj(BaseRoadElement startObj, BaseRoadElement endObj, List<Point> points )
        {
            __StartObj = startObj;
            __EndObj = endObj;
        }
        public override void Draw()
        {
            
        }
        private BaseRoadElement __StartObj;
        private BaseRoadElement __EndObj;

    }
}
